大家好,又见面了,我是你们的朋友全栈君。今天我们来聊聊Android中的OkHttpClient通信。

首先,我们来看一下OkHttpClient的用法。

用法1:自定义缓存

```java

OkHttpClient httpclient = new OkHttpClient.Builder()

.cache(new Cache(new File("cacheDirectory"), new Long(10 * 1024 * 1024)))

.build();

```

用法2:当出现缓存冲突时(常用)

```java

OkHttpClient httpclient = new OkHttpClient();

```

提交请求:

用法1:

```java

httpclient.newCall(request).enqueue(new Callback() {

@Override

public void onFailure(Call call, IOException e) {

}

@Override

public void onResponse(Call call, Response response) throws IOException {

}

});

```

用法2:

```java

Response response = httpclient.newCall(request).execute();

```

接下来,我们来看一下Request类。

```java

import okhttp3.MediaType;

import okhttp3.OkHttpClient;

import okhttp3.Request;

import okhttp3.RequestBody;

public class OkHttpHeader1Java {

public static void main(String[] args) {

OkHttpClient client = new OkHttpClient();

Request request = new Request.Builder()

.url("http://www.baidu.com")

.header("User-Agent", "OkHttp Header1.java") //键值对,唯一

.addHeader("Accept", "application/json;q=0.5") //添加不覆盖,这时又两个“key”,值分别为"value2"、"value3"

.post(RequestBody.create(MediaType.parse("text/x-markdown; charset=utf-8"), "postBody")) //RequestBody内容可以很丰富,第二个参数可以是多种类型的字符集

.build();

System.out.println(request);

}

}

```

```java

public class RequestBodyExample {

public static void main(String[] args) {

// 用法1:使用匿名内部类创建RequestBody对象

RequestBody requestBody = new RequestBody() {

@Override

public MediaType contentType() {

return MediaType.parse("text/x-markdown; charset=utf-8");

}

@Override

public void writeTo(BufferedSink sink) throws IOException {

sink.writeUtf8("Numbers

");

sink.writeUtf8("-------

");

for (int i = 2; i <= 997; i++) {

sink.writeUtf8(String.format(" * %s = %s

", i, factor(i)));

}

}

private String factor(int n) {

for (int i = 2; i < n; i++) {

int x = n / i;

if (x * i == n) return factor(x) + " × " + i;

}

return Integer.toString(n);

}

};

}

}

```

重构后的代码如下:

```java

// 创建 MultipartBody.Builder 对象并设置请求类型为表单

MultipartBody.Builder builder = new MultipartBody.Builder()

.setType(MultipartBody.FORM)

.addPart(Header, RequestBody) // 添加包含头和body的Part

.addFormDataPart("title", "Square Logo") // 表单中添加表单

.addFormDataPart("image", "logo-square.png", RequestBody.create(MEDIA_TYPE_PNG, new File("website/static/logo-square.png")));

// 构建 MultipartBody 对象

MultipartBody requestBody = builder.build();

// 配置请求类型

MediaType mediaType = MediaType.parse("text/x-markdown; charset=utf-8");

MediaType mediaType1 = MediaType.parse("image/png");

// 使用 HttpClient 发起请求

Response response;

if (useCallback) {

Callback callback = new Callback() {

@Override

public void onFailure(Call call, IOException e) {

// 处理请求失败的情况

}

@Override

public void onResponse(Call call, Response response) throws IOException {

// 处理请求成功的情况,response 为 Response 对象

}

};

httpclient.newCall(request).enqueue(callback);

} else {

response = httpclient.newCall(request).execute();

}

```

以下是重构后的代码,使用 Kotlin 语言:

```kotlin

val responseBody = response.body()

val responseString = responseBody.string()

val httpStatusCode = response.code()

val header1 = response.header("key1")

val header2 = response.header("key2")

val headers = response.headers("key1")

val networkResponse = response.networkResponse()

```

在这个版本中,我们使用了更具可读性的变量名,同时保留了原始代码的结构。